

Requests to read or write to the cache are processed in the priority given.The body (minus the header) for a limited (by the cache size) number of entries is stored in textures//textureid.The header for each image (enough to identify the size and load the first mip level) is stored in texture.cache.A list of all files in the cache is stored in texture.entries.Stored in a 'textures' subdirectory in the cache directory, specified in the preferences.This is a read-only cache which contains common textures shipped with the Viewer.Located in the Second Life/skins/textures directory.

